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The 3rd installment of Rocket League Minigolf
Following the first two maps, I’m thrilled to host the third installment of the Minigolf series. This project was born from Lethamyr’s vision to take the series into a brand-new Egyptian setting, and it turned out incredible.
Leth spearheaded the project, designing the environment and building most of the 18 brand-new holes from scratch in record time. I was happy to contribute by making some concept drawings and designing 3 of the levels, while Mr. Swaggles did an amazing job with the model cleanup and wire meshes to get everything game-ready.
Huge thanks to Leth and Swaggles for their insane work on this—I’m honored to publish the final result here on my account for everyone to enjoy!
Single Player
You are supposed to score on the orange side. Just like in regular minigolf, your touches are being counted. The only difference: you are allowed to touch the ball while it is still moving.
Multiplayer
It is supposed to be played like regular Rocket League. Green team has to score on the orange side and vice versa. You should increase the match length to unlimited, if you want to play on every course. You will also need unlimited or recharging boost. Touch counter and scores are disabled in this mode.
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