ActorWrapper
Last edited bySimple_AOB10/16/2025
Vector GetLocation()
void SetLocation(const Vector location)
| Parameter | Type | Description |
|---|---|---|
| location | Vector | --- |
Vector GetVelocity()
void SetVelocity(const Vector velocity)
| Parameter | Type | Description |
|---|---|---|
| velocity | Vector | --- |
void AddVelocity(const Vector velocity)
| Parameter | Type | Description |
|---|---|---|
| velocity | Vector | --- |
Rotator GetRotation()
void SetRotation(const Rotator rotation)
| Parameter | Type | Description |
|---|---|---|
| rotation | Rotator | --- |
void SetTorque(const Vector torq)
| Parameter | Type | Description |
|---|---|---|
| torq | Vector | --- |
void Stop()
Vector GetAngularVelocity()
void SetAngularVelocity(const Vector v, bool addToCurrent)
| Parameter | Type | Description |
|---|---|---|
| v | Vector | --- |
| addToCurrent | bool | --- |
bool IsNull() const
operator bool() const
WorldInfoWrapper GetWorldInfo()
float GetDrawScale()
void SetDrawScale(float newDrawScale)
| Parameter | Type | Description |
|---|---|---|
| newDrawScale | float | --- |
Vector GetDrawScale3D()
void SetDrawScale3D(Vector newDrawScale3D)
| Parameter | Type | Description |
|---|---|---|
| newDrawScale3D | Vector | --- |
Vector GetPrePivot()
void SetPrePivot(Vector newPrePivot)
| Parameter | Type | Description |
|---|---|---|
| newPrePivot | Vector | --- |
UnrealColor GetEditorIconColor()
void SetEditorIconColor(UnrealColor newEditorIconColor)
| Parameter | Type | Description |
|---|---|---|
| newEditorIconColor | UnrealColor | --- |
float GetCustomTimeDilation()
void SetCustomTimeDilation(float newCustomTimeDilation)
| Parameter | Type | Description |
|---|---|---|
| newCustomTimeDilation | float | --- |
unsigned char GetPhysics()
void SetPhysics(unsigned char newPhysics)
| Parameter | Type | Description |
|---|---|---|
| newPhysics | unsigned char | --- |
unsigned char GetRemoteRole()
void SetRemoteRole(unsigned char newRemoteRole)
| Parameter | Type | Description |
|---|---|---|
| newRemoteRole | unsigned char | --- |
unsigned char GetRole()
void SetRole(unsigned char newRole)
| Parameter | Type | Description |
|---|---|---|
| newRole | unsigned char | --- |
unsigned char GetCollisionType()
void SetCollisionType(unsigned char newCollisionType)
| Parameter | Type | Description |
|---|---|---|
| newCollisionType | unsigned char | --- |
unsigned char GetReplicatedCollisionType()
void SetReplicatedCollisionType(unsigned char newReplicatedCollisionType)
| Parameter | Type | Description |
|---|---|---|
| newReplicatedCollisionType | unsigned char | --- |
ActorWrapper GetOwner()
ActorWrapper GetBase()
unsigned long GetbStatic()
unsigned long GetbHidden()
unsigned long GetbHiddenSelf()
void SetbHiddenSelf(unsigned long newbHiddenSelf)
| Parameter | Type | Description |
|---|---|---|
| newbHiddenSelf | unsigned long | --- |
unsigned long GetbNoDelete()
void SetbNoDelete(unsigned long newbNoDelete)
| Parameter | Type | Description |
|---|---|---|
| newbNoDelete | unsigned long | --- |
unsigned long GetbDeleteMe()
void SetbDeleteMe(unsigned long newbDeleteMe)
| Parameter | Type | Description |
|---|---|---|
| newbDeleteMe | unsigned long | --- |
unsigned long GetbTicked()
void SetbTicked(unsigned long newbTicked)
| Parameter | Type | Description |
|---|---|---|
| newbTicked | unsigned long | --- |
unsigned long GetbOnlyOwnerSee()
void SetbOnlyOwnerSee(unsigned long newbOnlyOwnerSee)
| Parameter | Type | Description |
|---|---|---|
| newbOnlyOwnerSee | unsigned long | --- |
unsigned long GetbTickIsDisabled()
void SetbTickIsDisabled(unsigned long newbTickIsDisabled)
| Parameter | Type | Description |
|---|---|---|
| newbTickIsDisabled | unsigned long | --- |
unsigned long GetbWorldGeometry()
void SetbWorldGeometry(unsigned long newbWorldGeometry)
| Parameter | Type | Description |
|---|---|---|
| newbWorldGeometry | unsigned long | --- |
unsigned long GetbIgnoreRigidBodyPawns()
void SetbIgnoreRigidBodyPawns(unsigned long newbIgnoreRigidBodyPawns)
| Parameter | Type | Description |
|---|---|---|
| newbIgnoreRigidBodyPawns | unsigned long | --- |
unsigned long GetbOrientOnSlope()
void SetbOrientOnSlope(unsigned long newbOrientOnSlope)
| Parameter | Type | Description |
|---|---|---|
| newbOrientOnSlope | unsigned long | --- |
unsigned long GetbIsMoving()
unsigned long GetbAlwaysEncroachCheck()
void SetbAlwaysEncroachCheck(unsigned long newbAlwaysEncroachCheck)
| Parameter | Type | Description |
|---|---|---|
| newbAlwaysEncroachCheck | unsigned long | --- |
unsigned long GetbHasAlternateTargetLocation()
unsigned long GetbAlwaysRelevant()
unsigned long GetbReplicateInstigator()
unsigned long GetbReplicateMovement()
unsigned long GetbUpdateSimulatedPosition()
void SetbUpdateSimulatedPosition(unsigned long newbUpdateSimulatedPosition)
| Parameter | Type | Description |
|---|---|---|
| newbUpdateSimulatedPosition | unsigned long | --- |
unsigned long GetbDemoRecording()
void SetbDemoRecording(unsigned long newbDemoRecording)
| Parameter | Type | Description |
|---|---|---|
| newbDemoRecording | unsigned long | --- |
unsigned long GetbDemoOwner()
void SetbDemoOwner(unsigned long newbDemoOwner)
| Parameter | Type | Description |
|---|---|---|
| newbDemoOwner | unsigned long | --- |
unsigned long GetbForceDemoRelevant()
void SetbForceDemoRelevant(unsigned long newbForceDemoRelevant)
| Parameter | Type | Description |
|---|---|---|
| newbForceDemoRelevant | unsigned long | --- |
unsigned long GetbNetInitialRotation()
void SetbNetInitialRotation(unsigned long newbNetInitialRotation)
| Parameter | Type | Description |
|---|---|---|
| newbNetInitialRotation | unsigned long | --- |
unsigned long GetbReplicateRigidBodyLocation()
void SetbReplicateRigidBodyLocation(unsigned long newbReplicateRigidBodyLocation)
| Parameter | Type | Description |
|---|---|---|
| newbReplicateRigidBodyLocation | unsigned long | --- |
unsigned long GetbKillDuringLevelTransition()
void SetbKillDuringLevelTransition(unsigned long newbKillDuringLevelTransition)
| Parameter | Type | Description |
|---|---|---|
| newbKillDuringLevelTransition | unsigned long | --- |
unsigned long GetbPostRenderIfNotVisible()
void SetbPostRenderIfNotVisible(unsigned long newbPostRenderIfNotVisible)
| Parameter | Type | Description |
|---|---|---|
| newbPostRenderIfNotVisible | unsigned long | --- |
unsigned long GetbForceNetUpdate()
void SetbForceNetUpdate(unsigned long newbForceNetUpdate)
| Parameter | Type | Description |
|---|---|---|
| newbForceNetUpdate | unsigned long | --- |
unsigned long GetbForcePacketUpdate()
void SetbForcePacketUpdate(unsigned long newbForcePacketUpdate)
| Parameter | Type | Description |
|---|---|---|
| newbForcePacketUpdate | unsigned long | --- |
unsigned long GetbPendingNetUpdate()
void SetbPendingNetUpdate(unsigned long newbPendingNetUpdate)
| Parameter | Type | Description |
|---|---|---|
| newbPendingNetUpdate | unsigned long | --- |
unsigned long GetbGameRelevant()
void SetbGameRelevant(unsigned long newbGameRelevant)
| Parameter | Type | Description |
|---|---|---|
| newbGameRelevant | unsigned long | --- |
unsigned long GetbMovable()
void SetbMovable(unsigned long newbMovable)
| Parameter | Type | Description |
|---|---|---|
| newbMovable | unsigned long | --- |
unsigned long GetbCanTeleport()
void SetbCanTeleport(unsigned long newbCanTeleport)
| Parameter | Type | Description |
|---|---|---|
| newbCanTeleport | unsigned long | --- |
unsigned long GetbAlwaysTick()
void SetbAlwaysTick(unsigned long newbAlwaysTick)
| Parameter | Type | Description |
|---|---|---|
| newbAlwaysTick | unsigned long | --- |
unsigned long GetbBlocksNavigation()
void SetbBlocksNavigation(unsigned long newbBlocksNavigation)
| Parameter | Type | Description |
|---|---|---|
| newbBlocksNavigation | unsigned long | --- |
unsigned long GetBlockRigidBody()
void SetBlockRigidBody(unsigned long newBlockRigidBody)
| Parameter | Type | Description |
|---|---|---|
| newBlockRigidBody | unsigned long | --- |
unsigned long GetbCollideWhenPlacing()
void SetbCollideWhenPlacing(unsigned long newbCollideWhenPlacing)
| Parameter | Type | Description |
|---|---|---|
| newbCollideWhenPlacing | unsigned long | --- |
unsigned long GetbCollideActors()
void SetbCollideActors(unsigned long newbCollideActors)
| Parameter | Type | Description |
|---|---|---|
| newbCollideActors | unsigned long | --- |
unsigned long GetbCollideWorld()
void SetbCollideWorld(unsigned long newbCollideWorld)
| Parameter | Type | Description |
|---|---|---|
| newbCollideWorld | unsigned long | --- |
unsigned long GetbCollideComplex()
void SetbCollideComplex(unsigned long newbCollideComplex)
| Parameter | Type | Description |
|---|---|---|
| newbCollideComplex | unsigned long | --- |
unsigned long GetbBlockActors()
void SetbBlockActors(unsigned long newbBlockActors)
| Parameter | Type | Description |
|---|---|---|
| newbBlockActors | unsigned long | --- |
unsigned long GetbBlocksTeleport()
void SetbBlocksTeleport(unsigned long newbBlocksTeleport)
| Parameter | Type | Description |
|---|---|---|
| newbBlocksTeleport | unsigned long | --- |
unsigned long GetbPhysRigidBodyOutOfWorldCheck()
void SetbPhysRigidBodyOutOfWorldCheck(unsigned long newbPhysRigidBodyOutOfWorldCheck)
| Parameter | Type | Description |
|---|---|---|
| newbPhysRigidBodyOutOfWorldCheck | unsigned long | --- |
unsigned long GetbComponentOutsideWorld()
unsigned long GetbRigidBodyWasAwake()
void SetbRigidBodyWasAwake(unsigned long newbRigidBodyWasAwake)
| Parameter | Type | Description |
|---|---|---|
| newbRigidBodyWasAwake | unsigned long | --- |
unsigned long GetbCallRigidBodyWakeEvents()
void SetbCallRigidBodyWakeEvents(unsigned long newbCallRigidBodyWakeEvents)
| Parameter | Type | Description |
|---|---|---|
| newbCallRigidBodyWakeEvents | unsigned long | --- |
unsigned long GetbBounce()
void SetbBounce(unsigned long newbBounce)
| Parameter | Type | Description |
|---|---|---|
| newbBounce | unsigned long | --- |
unsigned long GetbEditable()
void SetbEditable(unsigned long newbEditable)
| Parameter | Type | Description |
|---|---|---|
| newbEditable | unsigned long | --- |
unsigned long GetbLockLocation()
void SetbLockLocation(unsigned long newbLockLocation)
| Parameter | Type | Description |
|---|---|---|
| newbLockLocation | unsigned long | --- |
float GetNetUpdateTime()
void SetNetUpdateTime(float newNetUpdateTime)
| Parameter | Type | Description |
|---|---|---|
| newNetUpdateTime | float | --- |
float GetNetUpdateFrequency()
void SetNetUpdateFrequency(float newNetUpdateFrequency)
| Parameter | Type | Description |
|---|---|---|
| newNetUpdateFrequency | float | --- |
float GetNetPriority()
void SetNetPriority(float newNetPriority)
| Parameter | Type | Description |
|---|---|---|
| newNetPriority | float | --- |
float GetLastNetUpdateTime()
float GetLastForcePacketUpdateTime()
void SetLastForcePacketUpdateTime(float newLastForcePacketUpdateTime)
| Parameter | Type | Description |
|---|---|---|
| newLastForcePacketUpdateTime | float | --- |
float GetTimeSinceLastTick()
float GetLifeSpan()
float GetCreationTime()
float GetLastRenderTime()
unsigned long long GetHiddenEditorViews()
void SetHiddenEditorViews(unsigned long long newHiddenEditorViews)
| Parameter | Type | Description |
|---|---|---|
| newHiddenEditorViews | unsigned long long | --- |
ArrayWrapper GetAttached()
Vector GetRelativeLocation()
void SetRelativeLocation(Vector newRelativeLocation)
| Parameter | Type | Description |
|---|---|---|
| newRelativeLocation | Vector | --- |
Rotator GetRelativeRotation()
void SetRelativeRotation(Rotator newRelativeRotation)
| Parameter | Type | Description |
|---|---|---|
| newRelativeRotation | Rotator | --- |
PrimitiveComponentWrapper GetCollisionComponent()
void ForceNetUpdatePacket()
void ForceNetUpdate2()
bool WillOverlap(Vector &PosA, Vector &VelA, Vector &PosB, Vector &VelB, float StepSize, float Radius, float *Time)
| Parameter | Type | Description |
|---|---|---|
| PosA | Vector | --- |
| VelA | Vector | --- |
| PosB | Vector | --- |
| VelB | Vector | --- |
| StepSize | float | --- |
| Radius | float | --- |
| Time | float * | --- |
void eventReplicationEnded()
void eventPostDemoRewind()
bool IsInPersistentLevel(unsigned long bIncludeLevelStreamingPersistent)
| Parameter | Type | Description |
|---|---|---|
| bIncludeLevelStreamingPersistent | unsigned long | --- |
void SetHUDLocation(Vector &NewHUDLocation)
| Parameter | Type | Description |
|---|---|---|
| NewHUDLocation | Vector | --- |
void eventSpawnedByKismet()
Vector GetTargetLocation(ActorWrapper RequestedBy, unsigned long bRequestAlternateLoc)
| Parameter | Type | Description |
|---|---|---|
| RequestedBy | ActorWrapper | --- |
| bRequestAlternateLoc | unsigned long | --- |
unsigned char eventScriptGetTeamNum()
unsigned char GetTeamNum2()
bool IsPlayerOwned()
bool IsStationary()
void eventDebugMessagePlayer(std::string msg)
| Parameter | Type | Description |
|---|---|---|
| msg | std::string | --- |
Vector GetGravityAcceleration()
Vector GetGravityDirection()
float GetGravityZ()
bool IsOverlapping(ActorWrapper A)
| Parameter | Type | Description |
|---|---|---|
| A | ActorWrapper | --- |
bool ContainsPoint(Vector &Spot)
| Parameter | Type | Description |
|---|---|---|
| Spot | Vector | --- |
void eventFellOutOfWorld()
void SetTickIsDisabled(unsigned long bInDisabled)
| Parameter | Type | Description |
|---|---|---|
| bInDisabled | unsigned long | --- |
void SetPhysics2(unsigned char newPhysics)
| Parameter | Type | Description |
|---|---|---|
| newPhysics | unsigned char | --- |
void SetHidden2(unsigned long bNewHidden)
| Parameter | Type | Description |
|---|---|---|
| bNewHidden | unsigned long | --- |
void ChartData(std::string DataName, float DataValue)
| Parameter | Type | Description |
|---|---|---|
| DataName | std::string | --- |
| DataValue | float | --- |
void DrawDebugString(Vector &TextLocation, std::string Text, ActorWrapper TestBaseActor, UnrealColor &TextColor, float Duration)
| Parameter | Type | Description |
|---|---|---|
| TextLocation | Vector | --- |
| Text | std::string | --- |
| TestBaseActor | ActorWrapper | --- |
| TextColor | UnrealColor | --- |
| Duration | float | --- |
void DrawDebugCone(Vector &Origin, Vector &Direction, float Length, float AngleWidth, float AngleHeight, int NumSides, UnrealColor &DrawColor, unsigned long bPersistentLines)
| Parameter | Type | Description |
|---|---|---|
| Origin | Vector | --- |
| Direction | Vector | --- |
| Length | float | --- |
| AngleWidth | float | --- |
| AngleHeight | float | --- |
| NumSides | int | --- |
| DrawColor | UnrealColor | --- |
| bPersistentLines | unsigned long | --- |
Vector GetAggregateBaseVelocity(ActorWrapper TestBase)
| Parameter | Type | Description |
|---|---|---|
| TestBase | ActorWrapper | --- |
bool IsOwnedBy(ActorWrapper TestActor)
| Parameter | Type | Description |
|---|---|---|
| TestActor | ActorWrapper | --- |
bool IsBasedOn(ActorWrapper TestActor)
| Parameter | Type | Description |
|---|---|---|
| TestActor | ActorWrapper | --- |