VehiclePickupWrapper
Last edited bySimple_AOB10/16/2025
float GetRespawnDelay()
void SetRespawnDelay(float newRespawnDelay)
| Parameter | Type | Description |
|---|---|---|
| newRespawnDelay | float | --- |
FXActorWrapper GetFXActorArchetype()
void SetFXActorArchetype(FXActorWrapper newFXActorArchetype)
| Parameter | Type | Description |
|---|---|---|
| newFXActorArchetype | FXActorWrapper | --- |
FXActorWrapper GetFXActor()
void SetFXActor(FXActorWrapper newFXActor)
| Parameter | Type | Description |
|---|---|---|
| newFXActor | FXActorWrapper | --- |
unsigned long GetbPickedUp()
void SetbPickedUp(unsigned long newbPickedUp)
| Parameter | Type | Description |
|---|---|---|
| newbPickedUp | unsigned long | --- |
unsigned long GetbNetRelevant()
void SetbNetRelevant(unsigned long newbNetRelevant)
| Parameter | Type | Description |
|---|---|---|
| newbNetRelevant | unsigned long | --- |
unsigned long GetbNoPickup()
void SetbNoPickup(unsigned long newbNoPickup)
| Parameter | Type | Description |
|---|---|---|
| newbNoPickup | unsigned long | --- |
void PlayPickedUpFX()
bool IsTouchingAVehicle()
void UpdateTickDisabled()
void SetNetRelevant(unsigned long bRelevant)
| Parameter | Type | Description |
|---|---|---|
| bRelevant | unsigned long | --- |
void Respawn2()
void SetPickedUp(unsigned long bNewPickedUp, CarWrapper InInstigator)
| Parameter | Type | Description |
|---|---|---|
| bNewPickedUp | unsigned long | --- |
| InInstigator | CarWrapper | --- |
void Pickup2(CarWrapper Car)
| Parameter | Type | Description |
|---|---|---|
| Car | CarWrapper | --- |
bool CanPickup(CarWrapper Car)
| Parameter | Type | Description |
|---|---|---|
| Car | CarWrapper | --- |
void OnTouch(CarWrapper Car)
| Parameter | Type | Description |
|---|---|---|
| Car | CarWrapper | --- |
void eventTouch(ActorWrapper Other, PrimitiveComponentWrapper OtherComp, Vector &HitLocation, Vector &HitNormal)
| Parameter | Type | Description |
|---|---|---|
| Other | ActorWrapper | --- |
| OtherComp | PrimitiveComponentWrapper | --- |
| HitLocation | Vector | --- |
| HitNormal | Vector | --- |
void OnPickUp()
void OnSpawn()
void SetNoPickup()
void SetupReplicateNoPickup()
void InitFX()
void eventPostBeginPlay()
void eventPreBeginPlay()
void EventPickedUp(VehiclePickupWrapper Pickup)
| Parameter | Type | Description |
|---|---|---|
| Pickup | VehiclePickupWrapper | --- |
void EventSpawned(VehiclePickupWrapper Pickup)
| Parameter | Type | Description |
|---|---|---|
| Pickup | VehiclePickupWrapper | --- |