BallFreezePickup
Last edited bySimple_AOB10/16/2025
FXActorWrapper GetFreezeBreakFXArchetype()
void SetFreezeBreakFXArchetype(FXActorWrapper newFreezeBreakFXArchetype)
| Parameter | Type | Description |
|---|---|---|
| newFreezeBreakFXArchetype | FXActorWrapper | --- |
FXActorWrapper GetFreezeFXArchetype()
void SetFreezeFXArchetype(FXActorWrapper newFreezeFXArchetype)
| Parameter | Type | Description |
|---|---|---|
| newFreezeFXArchetype | FXActorWrapper | --- |
unsigned long GetbMaintainMomentum()
void SetbMaintainMomentum(unsigned long newbMaintainMomentum)
| Parameter | Type | Description |
|---|---|---|
| newbMaintainMomentum | unsigned long | --- |
unsigned long GetbTouched()
void SetbTouched(unsigned long newbTouched)
| Parameter | Type | Description |
|---|---|---|
| newbTouched | unsigned long | --- |
float GetTimeToStop()
void SetTimeToStop(float newTimeToStop)
| Parameter | Type | Description |
|---|---|---|
| newTimeToStop | float | --- |
float GetStopMomentumPercentage()
void SetStopMomentumPercentage(float newStopMomentumPercentage)
| Parameter | Type | Description |
|---|---|---|
| newStopMomentumPercentage | float | --- |
BallWrapper GetBall()
void SetBall(BallWrapper newBall)
| Parameter | Type | Description |
|---|---|---|
| newBall | BallWrapper | --- |
Vector GetOrigLinearVelocity()
void SetOrigLinearVelocity(Vector newOrigLinearVelocity)
| Parameter | Type | Description |
|---|---|---|
| newOrigLinearVelocity | Vector | --- |
Vector GetOrigAngularVelocity()
void SetOrigAngularVelocity(Vector newOrigAngularVelocity)
| Parameter | Type | Description |
|---|---|---|
| newOrigAngularVelocity | Vector | --- |
float GetOrigSpeed()
void SetOrigSpeed(float newOrigSpeed)
| Parameter | Type | Description |
|---|---|---|
| newOrigSpeed | float | --- |
float GetRepOrigSpeed()
void SetRepOrigSpeed(float newRepOrigSpeed)
| Parameter | Type | Description |
|---|---|---|
| newRepOrigSpeed | float | --- |
FXActorWrapper GetFreezeFX()
void SetFreezeFX(FXActorWrapper newFreezeFX)
| Parameter | Type | Description |
|---|---|---|
| newFreezeFX | FXActorWrapper | --- |
void PickupEnd()
void HandleBallExploded(BallWrapper InBall)
| Parameter | Type | Description |
|---|---|---|
| InBall | BallWrapper | --- |
void HandleBallHit(BallWrapper InBall, CarWrapper InCar, unsigned char HitType)
| Parameter | Type | Description |
|---|---|---|
| InBall | BallWrapper | --- |
| InCar | CarWrapper | --- |
| HitType | unsigned char | --- |
void ApplyForces(float ActiveTime)
| Parameter | Type | Description |
|---|---|---|
| ActiveTime | float | --- |