float
GetForce()
void
SetForce(float newForce)
| Parameter |
Type |
Description |
| newForce |
float |
--- |
float
GetVerticalForce()
void
SetVerticalForce(float newVerticalForce)
| Parameter |
Type |
Description |
| newVerticalForce |
float |
--- |
void
SetTorque(Vector newTorque)
| Parameter |
Type |
Description |
| newTorque |
Vector |
--- |
void
SetbApplyRelativeForce(unsigned long newbApplyRelativeForce)
| Parameter |
Type |
Description |
| newbApplyRelativeForce |
unsigned long |
--- |
void
SetbApplyConstantForce(unsigned long newbApplyConstantForce)
| Parameter |
Type |
Description |
| newbApplyConstantForce |
unsigned long |
--- |
unsigned long
GetbBreakConstantForceWithHit()
void
SetbBreakConstantForceWithHit(unsigned long newbBreakConstantForceWithHit)
| Parameter |
Type |
Description |
| newbBreakConstantForceWithHit |
unsigned long |
--- |
unsigned long
GetbApplyRelativeConstantForce()
void
SetbApplyRelativeConstantForce(unsigned long newbApplyRelativeConstantForce)
| Parameter |
Type |
Description |
| newbApplyRelativeConstantForce |
unsigned long |
--- |
void
SetbInstant(unsigned long newbInstant)
void
SetbFollowAfterHit(unsigned long newbFollowAfterHit)
void
SetbSpringed(unsigned long newbSpringed)
float
GetRelativeForceNormalDirection()
void
SetRelativeForceNormalDirection(float newRelativeForceNormalDirection)
| Parameter |
Type |
Description |
| newRelativeForceNormalDirection |
float |
--- |
float
GetMaxSpringLength()
void
SetMaxSpringLength(float newMaxSpringLength)
| Parameter |
Type |
Description |
| newMaxSpringLength |
float |
--- |
float
GetConstantForce()
void
SetConstantForce(float newConstantForce)
| Parameter |
Type |
Description |
| newConstantForce |
float |
--- |
Vector
GetFromOffset()
void
SetFromOffset(Vector newFromOffset)
| Parameter |
Type |
Description |
| newFromOffset |
Vector |
--- |
Vector
GetSpringMeshScale()
void
SetSpringMeshScale(Vector newSpringMeshScale)
| Parameter |
Type |
Description |
| newSpringMeshScale |
Vector |
--- |
float
GetSpringMeshInitialSize()
void
SetSpringMeshInitialSize(float newSpringMeshInitialSize)
| Parameter |
Type |
Description |
| newSpringMeshInitialSize |
float |
--- |
Rotator
GetSpringRotationOffset()
void
SetSpringRotationOffset(Rotator newSpringRotationOffset)
| Parameter |
Type |
Description |
| newSpringRotationOffset |
Rotator |
--- |
Vector
GetHittingMeshScale()
void
SetHittingMeshScale(Vector newHittingMeshScale)
| Parameter |
Type |
Description |
| newHittingMeshScale |
Vector |
--- |
Vector
GetHittingMeshOffset()
void
SetHittingMeshOffset(Vector newHittingMeshOffset)
| Parameter |
Type |
Description |
| newHittingMeshOffset |
Vector |
--- |
Rotator
GetHittingRotationOffset()
void
SetHittingRotationOffset(Rotator newHittingRotationOffset)
| Parameter |
Type |
Description |
| newHittingRotationOffset |
Rotator |
--- |
float
GetHitDistanceOffset()
void
SetHitDistanceOffset(float newHitDistanceOffset)
| Parameter |
Type |
Description |
| newHitDistanceOffset |
float |
--- |
float
GetAfterSpringDuration()
void
SetAfterSpringDuration(float newAfterSpringDuration)
| Parameter |
Type |
Description |
| newAfterSpringDuration |
float |
--- |
void
SetBallHitType(unsigned char newBallHitType)
float
GetMinSpringLength()
void
SetMinSpringLength(float newMinSpringLength)
| Parameter |
Type |
Description |
| newMinSpringLength |
float |
--- |
float
GetWeldedForceScalar()
void
SetWeldedForceScalar(float newWeldedForceScalar)
| Parameter |
Type |
Description |
| newWeldedForceScalar |
float |
--- |
float
GetWeldedVerticalForce()
void
SetWeldedVerticalForce(float newWeldedVerticalForce)
| Parameter |
Type |
Description |
| newWeldedVerticalForce |
float |
--- |
float
GetCurrentSpringLength()
void
SetCurrentSpringLength(float newCurrentSpringLength)
| Parameter |
Type |
Description |
| newCurrentSpringLength |
float |
--- |
float
GetSpringedTime()
void
SetSpringedTime(float newSpringedTime)
| Parameter |
Type |
Description |
| newSpringedTime |
float |
--- |
float
GetAfterSpringTime()
void
SetAfterSpringTime(float newAfterSpringTime)
| Parameter |
Type |
Description |
| newAfterSpringTime |
float |
--- |
float
GetSpringToTime()
void
SetSpringToTime(float newSpringToTime)
| Parameter |
Type |
Description |
| newSpringToTime |
float |
--- |
Vector
GetSpringOrigin()
void
SetSpringOrigin(Vector newSpringOrigin)
| Parameter |
Type |
Description |
| newSpringOrigin |
Vector |
--- |
Vector
GetSpringedLocation()
void
SetSpringedLocation(Vector newSpringedLocation)
| Parameter |
Type |
Description |
| newSpringedLocation |
Vector |
--- |
Vector
GetSpringedNormal()
void
SetSpringedNormal(Vector newSpringedNormal)
| Parameter |
Type |
Description |
| newSpringedNormal |
Vector |
--- |
float
GetSpringedLength()
void
SetSpringedLength(float newSpringedLength)
| Parameter |
Type |
Description |
| newSpringedLength |
float |
--- |
void
PickupEnd()
void
HandleCarTouchedBall(BallWrapper Ball, CarWrapper OtherCar, unsigned char HitType)
void
ScaleSpringMeshToLocation(Vector &NewLocation, Vector &TargetLoction)
| Parameter |
Type |
Description |
| NewLocation |
Vector |
--- |
| TargetLoction |
Vector |
--- |
void
ApplyForces(float ActiveTime)
| Parameter |
Type |
Description |
| ActiveTime |
float |
--- |
Vector
GetRelativeConstantForce(Vector &Direction)
| Parameter |
Type |
Description |
| Direction |
Vector |
--- |
Vector
GetRelativeImpulse(Vector &Direction)
| Parameter |
Type |
Description |
| Direction |
Vector |
--- |
void
DoSpring(unsigned long bFirstHit)
void
PickupStart()