FootballPickupWrapper
Last edited bySimple_AOB10/16/2025
float GetAttachTime()
void SetAttachTime(float AttachTime)
| Parameter | Type | Description |
|---|---|---|
| AttachTime | float | --- |
float GetDetachTime()
void SetDetachTime(float DetachTime)
| Parameter | Type | Description |
|---|---|---|
| DetachTime | float | --- |
Vector GetAttachOffset()
void SetAttachOffset(Vector AttachOffset)
| Parameter | Type | Description |
|---|---|---|
| AttachOffset | Vector | --- |
float GetCarFumbleForce()
void SetCarFumbleForce(float CarFumbleForce)
| Parameter | Type | Description |
|---|---|---|
| CarFumbleForce | float | --- |
float GetDoubleJumpUpForce()
void SetDoubleJumpUpForce(float DoubleJumpUpForce)
| Parameter | Type | Description |
|---|---|---|
| DoubleJumpUpForce | float | --- |
float GetDemolishUpForce()
void SetDemolishUpForce(float DemolishUpForce)
| Parameter | Type | Description |
|---|---|---|
| DemolishUpForce | float | --- |
float GetMinBreakTime()
void SetMinBreakTime(float MinBreakTime)
| Parameter | Type | Description |
|---|---|---|
| MinBreakTime | float | --- |
float GetMinAttachTime()
void SetMinAttachTime(float MinAttachTime)
| Parameter | Type | Description |
|---|---|---|
| MinAttachTime | float | --- |
float GetCheckLastTouchRate()
void SetCheckLastTouchRate(float CheckLastTouchRate)
| Parameter | Type | Description |
|---|---|---|
| CheckLastTouchRate | float | --- |
float GetOutOfBoundsZ()
void SetOutOfBoundsZ(float OutOfBoundsZ)
| Parameter | Type | Description |
|---|---|---|
| OutOfBoundsZ | float | --- |
BallWrapper GetWeldedBall()
void SetWeldedBall(BallWrapper WeldedBall)
| Parameter | Type | Description |
|---|---|---|
| WeldedBall | BallWrapper | --- |
float GetLastTouchCheckTime()
void SetLastTouchCheckTime(float LastTouchCheckTime)
| Parameter | Type | Description |
|---|---|---|
| LastTouchCheckTime | float | --- |
BallWrapper GetPendingBall()
void SetPendingBall(BallWrapper PendingBall)
| Parameter | Type | Description |
|---|---|---|
| PendingBall | BallWrapper | --- |
Vector GetPendingBallDodge()
void SetPendingBallDodge(Vector PendingBallDodge)
| Parameter | Type | Description |
|---|---|---|
| PendingBallDodge | Vector | --- |
bool IsDrivingOutOfBounds()
bool DisableBallImpactForces()
void DeactivationFX()
void HandleBallExplode(BallWrapper Ball)
| Parameter | Type | Description |
|---|---|---|
| Ball | BallWrapper | --- |
bool GetShouldHideActivateUI()
bool GetWasRecentlyAttached()
void HandleCarTouch(BallWrapper InBall, CarWrapper InCar, unsigned char HitType)
| Parameter | Type | Description |
|---|---|---|
| InBall | BallWrapper | --- |
| InCar | CarWrapper | --- |
| HitType | unsigned char | --- |
void FumbleBall(float UpwardForce)
| Parameter | Type | Description |
|---|---|---|
| UpwardForce | float | --- |
void ThrowPendingBall()
void HandleHitBall(CarWrapper InCar, BallWrapper InBall, Vector &HitLocation, Vector &HitNormal)
| Parameter | Type | Description |
|---|---|---|
| InCar | CarWrapper | --- |
| InBall | BallWrapper | --- |
| HitLocation | Vector | --- |
| HitNormal | Vector | --- |
void OnWeldedBallChanged()
void PickupTick(float DeltaTime)
| Parameter | Type | Description |
|---|---|---|
| DeltaTime | float | --- |